Kaodi

Kaodi

Outlander Games - 2025

Kaodi is a brief, narrative-driven 2D platformer experience where you control Barren on his journey back home after playing a key role in the victory over the Republic of Shan. Explore a kingdom fractured by war and discover the scars it has left on its people.

Background

Background

With the idea of creating our own indie game studio, we at Outlander Games wanted to establish an affordable and objective based development pipeline, to keep continuously growing in scope and skills.

With Kaodi, we aimed to publish our first comercial title while experimenting with narrative and storytelling and looking for some kind of publishing agreement.

I was in charge of…

I was in charge of…

Production & Direction

As Game Producer, my job was to keep an eye on the project’s main goals and milestones alongside our publisher. During this development, I was also involved in the Steam publishing processes for the game, the demo and the OST.

Game Design

I played a pivotal role in the game design team, where the primary challenge involved seamlessly integrating a concept-based interaction system with traditional platformer mechanics.

Narrative Design

Story served as the fundamental pillar of Kaodi's design philosophy. I crafted a compelling narrative centered on the devastating themes of war, its lingering aftermath, and the enduring destruction that persists long after conflicts end.

Gameplay & Combat Design

As a platformer, I recognized the need to meet the high standards established by genre leaders. Through comprehensive case study analysis, I developed gameplay mechanics that balanced fast-paced platforming with strategic, stamina-based combat centered on defensive positioning and timing.

Tool Implementations

Leveraging AI-assisted development, I designed and implemented several critical systems and supporting tools featuring sophisticated architectures. These solutions prioritized user-friendly interfaces for the design team while maintaining seamless compatibility with core programming systems.

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